RULE

Updates for Comprehensive Rules Manual Ver. 2.0
Notes on corresponding rule revision

The Comprehensive Rules Manual has received a major revision in order to make the content easier to understand. In order to make individual rules easier to understand, they have been accordingly changed as follows.
The following content will apply starting on 4/26 (Fri.).

The main area of the game, "the area"

The area containing the breeding area and the battle area will be referred to as "the area." The breeding area and battle area will accordingly be considered parts of the area. When "the area" is specified, it will include both of these areas.
However, other rules regarding the breeding area and the battle area remain unchanged.

<Overflow> rule change

The rule for <Overflow> has been changed from "as this card would move from the battle area or from under a card to another area, lose X memory" to "as this card would move from the area or from under a card to another area, lose X memory."
In the previous version of the rule, the behavior of a card with <Overflow> in the breeding area varied depending on whether or not it had cards under it, causing confusion among many users.
This change will modify the behavior of a card with <Overflow> in the breeding area as follows.

Before rule change:
  • ・When a Digimon with <Overflow> in the breeding area is trashed, it is moved from the breeding area to the trash, therefore <Overflow> isn't processed.
  • ・When a digivolution card Digimon with <Overflow> in the breeding area is trashed, it is moved from under a card to the trash, therefore <Overflow> is processed.
After rule change:
  • ・When a Digimon with <Overflow> in the breeding area is trashed, it is moved from the area to the trash, therefore <Overflow>is processed.
  • ・When a digivolution card Digimon with <Overflow> in the breeding area is trashed, it is moved from under a card to the trash, therefore <Overflow> is processed, as before.

This rule change will also apply to <Overflow> on cards already owned by users.
Replacement cards won't be made for this rule change. We apologize for the inconvenience and hope for your understanding.

Simultaneous triggering with rule checks

Some of the rules for simultaneous triggering have changed with the addition of the following rule: "When an effect triggers during processing for a single action (such as a triggered effect, digivolution, or card play) then an effect triggers due to a rule check, the effects are considered to trigger simultaneously." In the previous version of the rules, the processing procedure would differ from the normal procedure only when a DP-reducing effect was involved, causing confusion among many users.
The rule changes will modify the procedure as follows.

Example:

Consider a situation where you use [BT8-109 Flame Hellscythe]'s effect to reduce the DP of a Digimon with an [On Deletion] effect by -6000, its DP becomes 0, then an effect plays a Digimon with an [On Play] effect from your trash.

Before rule change:
The [On Play] effect is triggered by [BT8-109 Flame Hellscythe]'s effect. If the rule check immediately afterward deletes the Digimon with the [On Deletion] effect and 0 DP, the [On Deletion] effect is triggered after the rule check and takes priority in the effects to be resolved.
After rule change:
The [On Play] effect is triggered by [BT8-109 Flame Hellscythe]'s effect. If the rule check immediately afterward deletes the Digimon with the [On Deletion] effect and 0 DP, the [On Play] effect and the [On Deletion] effect trigger simultaneously.

Replacement cards won't be made for this rule change. We apologize for the inconvenience and hope for your understanding.

Counter Timing

The counter timing rules will be changed as follows: "The counter timing is the timing when a non-turn player's [Counter] effect triggers."

■In the previous version of the rules, the counter timing used the following procedure.

  • ① The non-turn player's "when an opponent's Digimon attacks" effects trigger
  • ② The non-turn player's [Counter] effects trigger

However, in such situations, only "when an opponent's Digimon attacks" effects would trigger at timings different from the timings shown on cards. This resulted in hindrances in gameplay and required players to know in advance that only "when an opponent's Digimon attacks" effects would trigger at different timings. This has now been changed so that "when an opponent's Digimon attacks" effects will trigger simultaneously with effects such as an attacking Digimon's [When Attacking] effect and "when an opponent's Digimon is suspended" effects. The rules for [Counter] effects will remain unchanged.

Text Rules

"Effects with XX in their text" can now reference text written on cards including names, traits, effects, inherited effects, rules, digivolution requirements, DNA Digivolve, DigiXros requirements, and Burst Digivolve.
In the previous version of the rules, this didn't include traits unless a trait was written in the text of an effect or (Rule), resulting in situations where it would be difficult to determine if a trait could be referenced or not. The rules have now been changed so that it will be easy to understand what text can be referenced.
However, this doesn't include notes on cards.

Tokens

Changes have been made regarding the preparation of tokens.
The rules for preparing token cards are as follows.

  • ・Token cards can't be included in a deck or Digi-Egg deck.
  • ・Token cards must be cards that can show their display format (unsuspended/suspended).
  • ・When using token cards, you don't have to declare the effect to be used with the token in advance.
  • ・The card information specified in an effect doesn't have to be written on a token card. Even if card information is written on a token card, it is considered to be a card with card information given to it by an effect.

Token cards can now be prepared even if your deck doesn't have any cards that use tokens.

In addition, the rules for tokens used in the game have been changed as follows.

  • ・The number of tokens is always public information.
  • ・Tokens can't digivolve.
  • ・Cards can't be placed under tokens.
  • ・When a token is removed from the area, it is removed from the game instead of being placed in a different area.

The rule stating that tokens can't digivolve and some other rules remain unchanged, but one change will be included: "A token will be removed from the game when it leaves the area."
When an effect such as [BT12-083 Arresterdramon: Superior Mode]'s effect would be used to place a token under another Digimon or Tamer, the token is removed from the game instead.

For each XX, Y gets -X000 DP

"For each XX, choose Y of your opponent's Digimon and it gets -X000 DP" effects include [BT12-043 ShineGreymon]'s effect. However, the text appeared to instruct players to process it as "give the chosen Digimon -X000 DP with Y of your opponent's Digimon as the target for each of your XX.“

The processing remains unchanged, but in order to make the text easier to understand, the text for the following cards will be considered equivalent to "for each XX, Y of your opponent's Digimon gets -X000 DP" according to the rules.

Example:

[When Digivolving] For each of your yellow/red Tamers, 1 of your opponent's Digimon and all Security Digimon get -3000 DP for the turn.

Replacement cards won't be made for this rule change. We apologize for the inconvenience and hope for your understanding.

Applicable cards:
  • ・[BT2-098 Eden's Javelin]
  • ・[BT5-035 Starmons]
  • ・[BT12-043 ShineGreymon]
  • ・[BT12-104 Shining Blast]
  • ・[EX4-031 Cherubimon]
  • ・[EX4-050 ShadowSeraphimon]