DIGIMON CARD GAME EXTRA BOOSTER SINISTER ORDER [EX-10]

Introducing the must-see points!

POINT1 A huge gathering of villain Digimon that opposed the protagonists!

POINT 2 New Digimon and Tamers from “Digimon Universe App Monsters”!

POINT 3 New  Close and Sunarizamon from “Digimon Liberator”!

POINT 4 BOX Purchase Bonus is a Legend pack & card sleeves!

POINT 5 Here are some deck recipes to use!

    BlackWarGreymon Deck

    Key Cards

    EX10-010|SR

    BlackWarGreymon ACE

    line
    BlackWarGreymon is now here as a Digimon ACE!
    This powerhouse Digimon combines defense and offense, and has the 3 keyword effects <Raid>, <Reboot>, and <Blocker>.
    The [On Play]/[When Digivolving] effect lets you delete 1 Digimon or Tamer with a play cost of 7 or lower. It's possible to handle the situation of the board by digivolving into it using Blast Digivolve, deleting Tamers with the effect, and blocking attacking Digimon with this card.
    In addition, it has a unique [All Turns] effect. While the opposing Digimon has 13000DP or more, this Digimon is immune to the opponent's effects and gains 3000DP. Step over powerful opponent Digimon like it's nothing!
    EX10-008|R

    MetalGreymon

    line
    A Virus type MetalGreymon is in the lineup!
    With the [On Play]/[When Digivolving] effect you can give 1 of the opposing Digimon <Collision> and force it to attack until their turn ends. Since it also has <Reboot> this card makes it easier to blast digivolve into [EX10-010 BlackWarGreymon ACE]!
    Make use of the Inherited Effect to reduce the opponent's security while countering the attacks of their Digimon.

    Additional Recommended Card

    BT22-083|SR

    Yuuko Kamishiro

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    This Tamer fits perfectly in this deck built around Digimon cards with Greymon in the name! Even after digivolving from [EX10-010 BlackWarGreymon ACE] to [BT11-074 BlackWarGreymon X Antibody] or [BT9-068 Gaiomon] this Tamer keeps giving them effect resistance and DP increase.

    Deck Strategy

    BlackWarGreymon decks awaken with the addition of the new cards like a Digimon ACE, which gives it a strong counter mechanic!
    Early on get [ST15-14 Tai Kamiya] ready to play and raise your Digimon in the breeding area. When your opponent starts sending out Digimon use [EX10-008 MetalGreymon] to force them to attack! At that timing you can blast digivolve into [EX10-010 BlackWarGreymon ACE] to counter them.
    With inherited effects that activate on the opponent's turn like those of [EX10-008 MetalGreymon] or [BT11-069 MetalGreymon X Antibody] to whittle away at their security and once they are cornered further digivolve into [BT11-074 BlackWarGreymon X Antibody] or [BT9-068 Gaiomon]! Aim for more counters to clear away their security in one turn and end with it being your win.
    Use the power of darkness to claim victory alongside this jet black WarGreymon!

    recipe

    Digi-Egg
    Card No.Card NameQuantity
    EX10-002 Koromon 4
    Digimon
    Card No.Card NameQuantity
    BT11-062 Agumon (X Antibody) 4
    BT12-059 Agumon 4
    EX10-006 Agumon 4
    BT11-064 Greymon (X Antibody) 1
    BT12-062 Greymon 2
    EX10-007 Greymon 3
    ST15-08 Greymon 4
    BT11-069 MetalGreymon (X Antibody) 2
    EX9-011 MetalGreymon 2
    EX10-008 MetalGreymon 4
    BT9-068 Gaiomon 2
    BT11-074 BlackWarGreymon (X Antibody) 1
    EX10-010 BlackWarGreymon ACE 4
    BT20-102 Omnimon (X Antibody) 2
    Tamer
    Card No.Card NameQuantity
    ST15-14 Tai Kamiya 3
    Option
    Card No.Card NameQuantity
    BT11-107 Hades Force 1
    EX5-070 X Antibody Proto Form 3
    LM-033 Garnet Memory Boost! 4

    Beelzemon Deck

    Key Cards

    EX10-074|SEC

    Beelzemon ACE

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    Beelzemon is back as an SEC card and gained the power of ACE!
    It can fire off a deck trashing and deletion effect at three timings: [On Play], [When Digivolving], and [When Attacking]! With this fear-inducing effect the more cards in your trash, the stronger the opponent Digimon it'll be able to shoot down.
    Its other effect activating [On Play] or [When Digivolving] lets you return 2 cards to the top of your deck when there are 10 or more cards in your trash, then give 1 opponent Digimon <De-Digivolve 2>! Starting with activating these effects, it's possible to overcome even opponents that have removal resistance, and also lets you reuse cards like [P-077 Wizardmon] which has an effect that activates when trashed from your deck.
    EX10-050|C

    Baalmon

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    The lineup includes a new Baalmon!
    The [On Play]/[When Digivolving] effect trashes 3 cards from the top of your deck, then gains <Reboot> and <Blocker> if there are 5 or more cards in your trash. This makes it possible to use a blast digivolved Beelzemon ACE as a <Blocker>.
    Even when deleted if there are 10 or more cards in your trash, it can be called back from your trash by Beelzemon, keeping your front line prepared to counterattack!

    Additional Recommended Card

    EX2-071|U

    Death Slinger

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    This familiar Option card to Beelzemon decks is strong even when played from the hand!
    Since trashing deck cards is done after placing cards on top of the deck with [EX10-074 Beelzemon ACE] it's easy to aim to use this card's effect, which activates when trashed from the deck.

    Deck Strategy

    Beelzemon decks get a power up!
    Activate powerful effects by trashing cards from your deck! You build up your trash like before, but now with the new cards added like the Digimon ACE, this deck is better able to adapt to more situations.
    At the start prepare Tamer cards and use deck trashing effects to increase the number of cards in your trash. Cards like [EX10-037 Impmon] and [EX10-041 Wizardmon] make it possible to directly interfere with the opponent's area when trashed from the deck, which greatly increases this deck's defense.
    When your opponent makes an attack there's 2 types of Baalmon you can blast digivolve into [EX10-074 Beelzemon ACE]! Shoot down opponent Digimon with powerful removal effects! You can manage Baalmon being deleted before you can blast digivolve by calling Beelzemon back from your trash!
    Late in the game you can destroy the opponent's security all at once with [BT12-085 Beelzemon (X Antibody)].
    Blast through all who attack with Beelzemon and its new weapon!

    recipe

    Digi-Egg
    Card No.Card NameQuantity
    ST14-01 Yaamon 4
    Digimon
    Card No.Card NameQuantity
    BT12-073 Impmon (X Antibody) 4
    EX2-039 Impmon 1
    EX10-037 Impmon 4
    ST14-02 Impmon 4
    BT12-078 Wizardmon (X Antibody) 2
    EX10-041 Wizardmon 3
    P-077 Wizardmon 4
    EX10-050 Baalmon 4
    ST14-07 Baalmon 3
    BT12-085 Beelzemon (X Antibody) 2
    EX2-044 Beelzemon 3
    EX10-074 Beelzemon ACE 4
    ST14-10 Beelzemon Blast Mode 1
    Tamer
    Card No.Card NameQuantity
    ST14-11 Ai & Mako 4
    Option
    Card No.Card NameQuantity
    BT12-110 Seventh Full Cluster 1
    ST14-12 Rivals' Barrage 4
    P-108 Wisdom Training 2

    Deusmon Deck

    Key Cards

    EX10-073|SEC

    Deusmon

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    The almighty mechanical god said to bring forth the end, Deusmon is summoned to the Digimon Card Game!!
    It has <Security A. +1> and <Link +1>, making it a strong finisher for this deck.
    With the [When Digivolving]/[End of Opponent's Turn] effect you can link 2 cards without paying the cost! It's brilliant, even if you use a link card this lets you continueously replenish them.
    It also has an effect that makes it possible to delete the opponent's Digimon with the lowest cost when an effect trashes one of its link cards. Prepare your ranks to respond to the opponent's moves by linking two Lv.5 Appmon with powerful effects!
    EX10-062|U

    Yujin Ozora

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    The most dangerous assassin sent forth by the Leviathan, Yujin Ozora joins Digimon Card Game!
    This Tamer card has the familiar effect that increases your Memory as well as an [All Turns] effect that lets you draw a card when one of your linked cards is trashed by an effect.
    In addition, the [End of Your Turn] effect lets you app fuse. Unlike [BT21-084 Haru Shinkai], its strength is that as long as the conditions are met, you can app fuse even when you end your turn with digivolving.

    Additional Recommended Card

    BT21-073|R

    Charismon

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    Linking this card can give that Digimon the same resistances as when using [EX10-030 Cometmon]. This not only makes it easy to meet the "when effects trash any of this Digimon's link cards" condition of cards like [EX10-073 Deusmon], but if you also use a [Your Turn] effect that forces the opponent into attacking, it is also easy to activate link effects of cards like [EX10-017 Mienumon] and [EX10-019 Warudamon], making it a great addition to this deck.

    Deck Strategy

    Unlike previous Appmon decks this one battles using a game mechanic that trashes link cards. The point to note here is the activated effects are stronger to make up for the loss of the link card.
    Early on use [EX10-017 Mienumon] to get a Tamer card in play while beating down opponent Digimon with [When Attacking] effects of Lv.3 link cards. From mid-game use [EX10-019 Warudamon] which has <Fortitude> and makes it easy to maintain your game area while interfering with your opponent's moves and preparing to app fuse.
    Once prepared app fuse into [EX10-073 Deusmon] and attack without hesitation. Even if the opponent moves to delete Digimon or attack you'll be able to respond with activating the Lv.5 Digimon's effects to trash link cards and activate the [On Deletion] effects for a counterattack! It can even facilitate a battle style which lets you set traps and control them.
    In addition, if [EX10-070 God Grade Unleashed] is prepared you can immediately replenish link cards which were trashed to activate effects making it possible to move things around flexibly!
    The almighty mechanical god will watch your opponent's every move! Be sure to experience this deck's unique and vicious strength!

    recipe

    Digi-Egg
    Card No.Card NameQuantity
    EX10-001 Flickmon 4
    Digimon
    Card No.Card NameQuantity
    EX10-016 Mirrormon 4
    EX10-024 Kabemon 4
    EX10-038 Copipemon 4
    EX10-014 Weatherdramon 3
    EX10-017 Mienumon 4
    EX10-029 Warpmon 4
    EX10-043 Sakusimon 4
    EX10-019 Warudamon 4
    EX10-030 Cometmon 4
    EX10-073 Deusmon 4
    Tamer
    Card No.Card NameQuantity
    BT21-084 Haru Shinkai 3
    EX10-062 Yujin Ozora 4
    Option
    Card No.Card NameQuantity
    EX10-070 God Grade Unleashed 4

    Magneticdramon Deck

    Key Cards

    EX10-036|SR

    Magneticdramon

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    From "Digimon Liberator" welcome the Lv.7 Digimon, Magneticdramon! A new trump card for Mineral-Rock decks which has <Fragment 3>.
    It has a special condition too which can let it digivolve from a Lv.5 Progranomon. To fullfill this condition, get Close in play.
    Its [When Digivolving]/[When Attacking] effect lets you trash 3 Mineral or Rock trait cards from your Digimon's digivolutions cards to delete an opponent's Digimon and trash one of their security cards at the same time, so it's equipped to be super offensive! This is not limited to once per turn, so if you use the other [When Digivolving]/[When Attacking] effect to replenish the digivolution cards plus unsuspend, it's possible to make a huge dent in the opponent's security stack in one turn!
    EX10-033|R

    Pyramidimon

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    There's a new Pyramidimon! To start, this solid Digimon has the familiar <Fragment 3>.
    The Once Per Turn [When Digivolving]/[When Attacking] effect lets you place up to 3 Mineral or Rock trait cards under it from under your trash, replenishing its digivolution cards. Pick the digivolution cards as best fits the situation.
    The other [When Digivolving]/[When Attacking] effect it has is unique. It reduces the play cost of an opponent's Digimon by 2 for each digivolution card you trash. Paired with [EX10-025 Sunarizamon] or other cards which have a cost-based deletion effect when trashed, it's possible to delete even strong opponent Digimon.

    Additional Recommended Card

    P-033|U

    Sunarizamon

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    It can give the DP14000 [EX10-036 Magneticdramon] <Piercing> with the [Your Turn] effect, or <Security Attack +1> if in the digivolution card stack. This tough Lv.3 Digimon can greatly boost your offense! It can even warp digivolve into [EX10-032 Proganomon], connecting all the way to [EX10-036 Magneticdramon]!

    Deck Strategy

    Close's Mineral-Rock deck gets a power up by adding the Lv.7 [EX10-036 Magneticdramon]! How it moves in battle, trashing and replenshing digivolution cards, gets greatly strengthened.
    Early on you'll want to prepare the cards like Close and [EX10-069 Unique Emblem: Gravel Hearts] so you can digivolve into Magneticdramon. Later on you'll want to make use of Digimon like [EX10-032 Proganomon] and [EX10-033 Pyramidimon] to delete the opponent's Digimon. If you have the new [EX10-003 Tumblemon] in the digivolution card stack it's possible to stop the opponent's attacks by intercepting the attack by trashing digivolution cards even without using <Fragment>. It's also a good idea to replenish the digivolution cards as needed during this stage.
    Also, even if your cards get removed, with the combination of [EX10-032 Proganomon] and the Unique Emblem you can still easily warp digivolve from Lv.3 to Lv.7 again!
    Late in the game aim to digivolve into [EX10-036 Magneticdramon] then repeat the deletion effect and security trashing effect to bring the battle to an end.
    Arm the electromagneitic body with lightning and draw a future of victory to you!

    recipe

    Digi-Egg
    Card No.Card NameQuantity
    EX8-005 Tumblemon 3
    EX10-003 Tumblemon 2
    Digimon
    Card No.Card NameQuantity
    BT21-055 Sunarizamon 4
    EX8-047 Sunarizamon 4
    EX10-025 Sunarizamon 3
    EX8-048 Landramon 4
    EX10-028 Landramon 2
    P-167 Landramon 4
    EX8-051 Proganomon 3
    EX10-032 Proganomon 4
    EX8-055 Pyramidimon 2
    EX10-033 Pyramidimon 2
    EX10-036 Magneticdramon 4
    Tamer
    Card No.Card NameQuantity
    EX8-067 Close 2
    EX10-063 Close 2
    P-169 Close 2
    Option
    Card No.Card NameQuantity
    EX8-070 Zofr Kabus 2
    EX10-069 Unique Emblem: Gravel Hearts 3
    P-107 Defense Training 3
  • Release date
    September 20, 2025
  • Card types
    78 types
  • Contents
    • ・1 pack of 6 cards
  • Rarity
    • ・Common: 22 types,
    • ・Uncommon: 20 types,
    • ・Rare: 18 types,
    • ・Super Rare: 12 types,
    • ・Secret Rare: 2 types,
    • ・SP Card: 4 types
    • *21 Parallel Rare included.
  • * Images may differ from actual product.
  • * Product specifications are subject to change.
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