
- 1. This deck needs Digimon on field for their [On Play] effects, so let's first get some cards into your hand. Let's use [EX12-022 Kamemon][EX12-012 Apemon] and [EX12-071 Saneiketsu Invitation] to get everything set up.
- 2. Once your hand is looking good, use [EX12-043 Hakubamon] and [EX12-045 Sanzomon] to play [EX12-015 Gokuumon] and initiate an <Alliance> attack. With this play, if you use [EX12-002 Mococomon]'s inherited effect and [Saneiketsu Invitation]'s <Delay> effect, you can call upon the power of the [Saneiketsu]!
- 3. Once you've found your pace with the [Saneiketsu], it's time to follow up with an attack from [SeitenGokuumon]. Use its strong removal effects and
attacks to decide to turn the tide of battle!
Warriors of incredible prowess and sworn protectors of the Genshi Continent, the Saneiketsu, are invited to the Digimon Card Game!
Use the transformation abilities of [Erlangmon], which activate when it leaves the battle area, and keep the front line strong with the help of the divine weapon "Kotenken"! Beat opponents into submission with [Takutoumon], who uses the mechanical pet [Paishū] to <De-Digivolve> enemy Digimon while reducing their DP. And go berserk with the wild [Nezhamon], who unleashes attacks with strong DP coupled with <Collision>, <Piercing>, and the new ability <Engage>.
Use [EX12-071 Saneiketsu Invitation] to summon these warriors and use their unique fighting styles to take the advantage on the battlefield!
Sanzomon
When your security gets low, call upon your allies to fight for a lowered cost. Intercept your opponents with [EX12-015 Gokuumon], [EX12-029 Sagomon], [EX12-056 Cho-Hakkaimon], gain <Alliance>, and beat them back with a powerful attack.
Charge onto the battlefield with your students and tear open the path to victory!
SeitenGokuumon
Reduce the opponent's DP with its [On Play][When Digivolving] effects, gain <Rush> and swiftly attack. While strong on its own, combine it with its allies for [Assembly] to make the [On Play][When Digivolving] effects even stronger!
Disrupt your enemies with the inherited abilities effects of your allies and press the attack!
Even when it leaves the battle area 2 allies take its place, a great trump card in this Saiyu Warriors deck!
The Saiyu Warriors deck is a heroic deck that uses the [On Play][When Digivolving] effects of Digimon to launch devastating attacks. Control the field with the [Saneiketsu], and dominate the battle with [EX12-048 SeitenGokuumon].
Grab victory by the hand and fight with the battle hungry Saiyu Warriors!
Digi-Egg
| Card No. | Card Name | Quantity |
| EX12-002 | Mococomon | 4 |
Digimon
| Card No. | Card Name | Quantity |
| EX12-006 | Kakamon | 4 |
| EX12-022 | Kamemon | 4 |
| EX12-039 | Takinmon | 2 |
| EX12-012 | Apemon | 4 |
| EX12-025 | Gawappamon | 2 |
| EX12-043 | Hakubamon | 4 |
| EX12-015 | Gokuumon | 2 |
| EX12-029 | Sagomon | 3 |
| EX12-045 | Sanzomon | 4 |
| EX12-056 | Cho-Hakkaimon | 3 |
| EX12-019 | Nezhamon | 2 |
| EX12-034 | Erlangmon | 3 |
| EX12-048 | SeitenGokuumon | 2 |
| EX12-057 | Takutoumon | 2 |
| EX12-076 | Susanoomon | 2 |
Option
| Card No. | Card Name | Quantity |
| EX12-071 | Saneiketsu Invitation | 4 |
| EX12-074 | Genshi Continent & Ashino Island | 3 |
- 1. First off, prepare [EX12-070 Sanmyojin Arrival] in your battle area, and digivolve into [EX12-046 Shishimamon]. Of course, you may fight with other Lv.5 Digimon. You can leave <Decode> from [EX12-031 MarineBullmon], and [On Deletion] effects from [EX12-063 Karakurumon] for later digivolutions.
- 2. If you manage to digivolve to [Shishimamon], you can activate the [When Digivolving] effect <Execute> of [Onibimon] to orchestrate an attack! While hammering the opponent's security, let's use the effect to digivolve into the Sanmyojin! If you can activate the effects of the [Sanmyojin], you'll be sure to get the upper hand.
- 3. The Digimon that uses <Execute> in their attack ends up deleted, but by playing [Sanmyojin Arrival] to play another [Sanmyojin] Digimon, you can use <Decode> and the [On Deletion] effect to follow up with more hits!
Bringers of peace and protectors of Ashino Island, the Sanmyojin arrive to the Digimon Card Game!
Use the immense removal power of [Amaterasumon] to delete your opponent's Digimon, leaving not even dust. Defend the mountains of Shambala with [Kaguyamon], who bestows <Blocker> and <Retaliation> to your allies. And endure with [Ryugumon], who wields the power to seal away opponent's Digimon's abilities and suspend them with <Barrier> and actives.
Use [EX12-070 Sanmyojin Arrival] to call upon the [Sanmyojin] and take advantange of their unique abilities in battle!
Shishimamon
Blast out piercing light with its [On Play][On Digivolution] effects to weaken your opponent's Digimon.
By wittling down your opponent's Security stack, you can digivolve for a reduce cost. Digivolve into [EX12-047 Amaterasumon] and let out a devastating attack!
Susanoomon
The more colors in its digivolution stack, the stronger its [On Play] and [When Digivolving] effects become.
Digivolve a Lv. 6 Digimon into this card, use the cards you played with <Assembly> to get as many colors in its digivolution stack as possible!
If you have [EX12-004] Onibimon as one of its digivolution cards, you can gain <Rush> and <Execute> to immediately gain the upper hand!
Break the world with the power of Susanoomon!
This deck fights by making use of the inherited effects of [EX12-004 Onibimon] to gain <Rush>. Depending on your board state you can beckon in the [Sanmyojin] to clean up.
Fight flexibly no matter the situation, and bring peace to the world with the Toho Braves!
Digi-Egg
| Card No. | Card Name | Quantity |
| EX12-004 | Onibimon | 4 |
Digimon
| Card No. | Card Name | Quantity |
| EX12-009 | Wankomon | 4 |
| EX12-020 | Gasamon | 2 |
| EX12-061 | Hanimon | 4 |
| EX12-011 | Seasarmon | 3 |
| EX12-026 | Shellmon | 3 |
| EX12-062 | Kokeshimon | 4 |
| EX12-031 | MarineBullmon | 2 |
| EX12-046 | Shishimamon | 4 |
| EX12-063 | Karakurumon | 3 |
| EX12-036 | Ryugumon | 2 |
| EX12-047 | Amaterasumon | 3 |
| EX12-065 | Kaguyamon | 4 |
| EX12-076 | Susanoomon | 2 |
Option
| Card No. | Card Name | Quantity |
| EX12-070 | Sanmyojin Arrival | 4 |
| EX12-074 | Genshi Continent & Ashino Island | 3 |
| EX12-075 | Kunlun's Imperial Decree | 3 |
- 1. This deck can use [EX12-013 BetelGammamon] and [EX12-069 Virus Busters] to bring other Digimon onto the field for a reduced cost. Prepare a Digimon of the same Lv., then aim for DNA digivolution and attack using [Nyaromon]'s [End of Your Turn] effect. If you can prepare a Digimon of the same Lv. in your digivolution stack, aim for even more digivolutions with [EX12-032 WereGarurumon] and [EX12-044 Angewomon].
- 2. If you DNA digivolve, you can let multiple of the Lv. 6 digivolution cards you were holding onto go. Aim for DNA digivolution with [EX12-017 WarGreymon], <Evade> using [All Turns] effects to hold the front line, then go for further DNA digivolution with [EX12-035 MetalGarurumon]. With [Assembly], you can also play Lv. 6 Digimon for low costs. Don't even give them a chance.
- 3. And then the Lv. 7 descends from above. Press the attack with [EX12-037 Omnimon] and [EX12-077 Proximamon], both formidable attackers!
Omnimon
Use the [On Play][When Digivolving] effects to delete one of your opponent's Digimon and give Omnimon additional effects for every 5 cards in your digivolution stack. It's a single card that can make a big difference in battle with its superior deletion abilities, security attack and recovery effects.
DNA digivolve again and again, something this deck excels at, to grow the number of digivolution cards and unleash a powerful attack!
Even in similar DNA digivolution decks, like the Metal Empire and other Omnimon decks, you can expect big things.
Proximamon
With it's [On Play][When Digivolving] effects, grow your digivolution stack to delete your opponent's Digimon and Tamers.
Additionally, you can play a trait [VB] card with a cost less than 10 from your digivolution cards! A strong effect that lets you strategize when to release those [On Play][When Digivolving][When Attacking][Counter] effects.
Turn the game around and create your own victory conditions!
This deck makes use of the inherited effect of [EX12-001 Nyaromon] to create a perfect storm of DNA digivolution and sustained attacks. Let's get a huge Digimon out early and secure a win.
Clean the field of troublesome enemies with the Virus Busters Digimon!
Digi-Egg
| Card No. | Card Name | Quantity |
| EX12-001 | Nyaromon | 4 |
Digimon
| Card No. | Card Name | Quantity |
| EX12-005 | Agumon | 2 |
| EX12-007 | Gammamon | 4 |
| EX12-021 | Gabumon | 2 |
| EX12-040 | Salamon | 3 |
| EX12-013 | BetelGammamon | 4 |
| EX12-024 | Garurumon | 3 |
| EX12-042 | Gatomon | 4 |
| EX12-032 | WereGarurumon | 4 |
| EX12-044 | Angewomon | 3 |
| EX12-017 | WarGreymon | 3 |
| EX12-035 | MetalGarurumon | 2 |
| EX12-037 | Omnimon | 2 |
| EX12-077 | Proximamon | 2 |
Digimon/Option
| Card No. | Card Name | Quantity |
| EX12-018 | Siriusmon/Planet Punch | 4 |
Tamer
| Card No. | Card Name | Quantity |
| EX12-066 | Hiro Amanokawa | 4 |
Option
| Card No. | Card Name | Quantity |
| EX12-069 | Virus Busters | 4 |
- 1. As this deck can DNA digivolve and fight at many Lv.s, let's first get the Digimon we need onto the Battle Area. While using [EX12-055 Andromon]'s [On Play][When Digivolving] effects to produce allied Digimon, use [EX12-064 Megadramon] [All Turns] effect to control the battlefield.
- 2. Once you've cleared the conditions for DNA digivolution, feel free to DNA digivolve and press the attack. You can even use [Kapurimon]'s inherited effect to avoid your opponent's removal. Make the most of your superb offense and defense, while digivolving into Machine type Digimon.
- 3. In the end, both [EX12-060 Chaosdramon] and [EX12-037 Omnimon], who've accumulated a lot of inherited effects, reign free! As both Digimon have unparalelled destructive power, take down your opponent's Digimon in one fell swoop!
Chaosdramon
This time, [Chaosdramon] returns as Lv.7, with incredible power to aid in battle!
With 4 powerful keywords, inflict ultimate destruction with its [On Play][When Digivolving][When Attacking] effects.
You can even include it in a Cyborg Deck or Machine Deck, and make use of this all-round finisher!
Kapurimon
When one of your Digimon with the [ME] trait is removed by your opponent, use that opportunity to DNA digivolve and escape that removal!
Let's keep DNA digivolving to gain new abilities and attack from all angles.
HiAndromon
You can even bring in your [EX12-059 Machinedramon], letting you put down major pressure with two powerful Digimon! Of course, you bring out other Digimon if you wish.
Then, you can digivolve into [EX12-060 Chaosdramon] or [EX12-037 Omnimon] for more power, so focus on getting the digivolution down.
Using the inherited effect of [EX12-003 Kapurimon] to avoid the enemy's removal, this deck aims to create a grand army of machines. Let's DNA digivolve into a huge Digimon and smash the enemy!
Become an agent of the Machines, and trample over your enemies!
Digi-Egg
| Card No. | Card Name | Quantity |
| EX12-003 | Kapurimon | 4 |
Digimon
| Card No. | Card Name | Quantity |
| EX12-008 | ToyAgumon | 4 |
| EX12-038 | Kokuwamon | 2 |
| EX12-053 | Hagurumon | 4 |
| EX12-010 | Greymon | 4 |
| EX12-041 | Thundermon | 3 |
| EX12-054 | Guardromon | 4 |
| EX12-016 | MetalGreymon | 3 |
| EX12-055 | Andromon | 4 |
| EX12-064 | Megadramon | 4 |
| EX12-017 | WarGreymon | 1 |
| EX12-035 | MetalGarurumon | 1 |
| EX12-058 | HiAndromon | 3 |
| EX12-059 | Machinedramon ACE | 3 |
| EX12-037 | Omnimon | 1 |
| EX12-060 | Chaosdramon | 3 |
Option
| Card No. | Card Name | Quantity |
| EX12-072 | Metal Empire | 2 |
| EX12-073 | Giant Meat | 4 |
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