NEWS

Announcement of Rule changes
(Effective from May 01, 2023)

visual

What is “Digimon ACE” ?

Digimon ACE is the card that can be played for a much lower cost than other Digimon cards with similar levels. They also can digivolve during the opponent’s turn without paying the cost.

They also have demerit that your memory must be reduced in accordance with the specified amount shown for the <Overflow> effect on the card when the Digimon ACE card is affected by a return-to-hand effect or deletion which makes it be moved from the battle area or from under other cards to another area (such as your trash, or hand). Considering the demerit, you should use the card ingeniously.

What is <Overflow>?
It’s a new rule that will be applied when a Digimon ACE card is moved from an area (such as the digivolution cards of a Digimon in the battle area or from under a Tamer) other than the battle area.

Changes of timings and effects in accordance with the debut of Digimon ACE cards

① Removal of “Reaction” and addition of “Counter Timing” and “Block Timing”
What is “Counter Timing”?
It’s a timing which allows you activate an effect for countering when your opponent’s Digimon attacks.
The effect <Counter> can be activated once per attack after the “When your opponent’s Digimon attacks” effect being resolved.
What is “Block Timing”
It’s a timing which comes after the “Counter Timing” and allows you block your opponent’s attack.
In this timing, Digimon cards which have <Blocker> can use the effect to change the target of attack.
② Addition of the <Counter> effect
What is <Counter> effect?
It’s an effect that can be activated once per attack upon the “Counter Timing”.
③ Change of <Blocker> effect
How does the <Blocker> change?
Until now, it was an effect that activates by being triggered as a “Reaction”, but it has been changed to an effect where Digimon “can block upon the block timing if they have <Blocker>” in accordance with the removal of “Reactions”.

Other rule changes

Addition of a rule that allows you to re-draw your hand

When you are setting up the game, only once time but you can now return all 5 cards in your first hand and then re-draw them. The procedure for setting up the game has been changed accordingly.
For details, please check the Official Rule Manual ver.3.0.

Changes to card designs

Visual indicators have been added around the play/use cost to show the colors of that card.
In addition, until now a separate icon was used to show the colors for the digivolution requirements, but from now on a single icon will show the colors along with the digivolution cost for the digivolution requirements.

Until now, Digi-Egg cards didn’t have an icon in the upper left of the card, but an icon that shows that a card is a Digi-Egg card has been added, and this icon includes lines that show the colors of those cards, similar to the lines around the play/use cost.

Rule changes in accordance to changes to card text

<Security Attack> text (Ver.3.0)
The <Security Attack> keyword effect has been changed to <S Attack>. Related rules and rulings have not changed.
<Blocker> effect text (Ver.3.0)
In accordance with the newly added “Block Timing”, the text for the <Blocker> keyword effect has been changed as follows.
<Blocker> (At Blocker Timing, by suspending this Digimon, it becomes the attack target.)
“X or Y” text (Ver.3.0)
Until now, text that refers to one item from among multiple requirements was written as “X or Y,” but from now on it will be written as “X/Y.” When multiple requirements are shown divided with a slash, it means that any 1 of them will meet the requirements.
Example: “has the Cyborg/Machine trait” means that a card with either the Cyborg or the Machine trait meets the conditions.
Text for returning a revealed card to the bottom (or top, etc.) of your deck (Ver.3.0)
Until now, text such as “place the rest at X in any order” was used when you revealed a card from your deck or security stack and then returned it to its original location, but from now on this will be shortened to “return the rest to X.” There are no changes to the rulings or how you resolve the effect text, and you can still choose any order when returning multiple cards at the same time.
Text for placing a card from your hand in your security stack or deck (Ver.3.0)
Until now, text that read “reveal 1 X card from your hand and place it at the bottom of your security stack” was used for placing a card which be requested to be X card or in some color and card type, from your hand into an area with cards that are not revealed (such as your security stack or deck), but from now on this will be shortened to “Place 1 X card from your hand at the bottom of your security stack.” There are no changes to the rulings or how you resolve the effect text. To place a card which is requested to be X card or in some color and card type, first reveal it and have your opponent check the card’s content, then place it in your security stack or deck. When the card is not be requested, such as "Place 1 card" or "Place 1 card from your hand", you can place the card face down at your security or deck with card unrevealed.
Text for effects that place a Digimon or Tamer in your security stack (Ver.3.0)
Until now, text that read “place 1 of your (or your opponent’s) Digimon on top of your (or your opponent’s) security stack face down” was used for effects that place a card (such as one of you or your opponent’s Digimon/Tamers) from an area with cards that are revealed into your security stack, but from now on this will be shortened to “place 1 Digimon on top of your (or your opponent’s) security stack.” There are no changes to the rulings or how you resolve the effect text. When placing a card from an area with cards that are revealed into your security stack, place it face down.
Text for effects that digivolve a Digimon (Ver.3.0)
Until now, text that read “you may digivolve your Digimon into X by paying the digivolution cost” was used for effects that digivolve your Digimon, but from now on this will be shortened to “you may digivolve your Digimon into X.” There are no changes to the rulings or how you resolve the effect text. Unless specified otherwise, pay the digivolution cost shown on the card when digivolving.

For details, please check the Official Rule Manual ver.3.0